Koku playtest 4
Settings
Changing a setting starts a new game.
How to play
Goal
Destroy the enemy Heart (the big square).
Energy
At the start of your turn you get 2 Energy, plus 1 for each Mine you own. You can hold 10 at most.
Your turn
Spend Energy on as many of these as you like, in any order, then end your turn.
- Mine (3): goes on a gold ring next to any of your pieces.
- Raider (2), Guard (3), Breaker (5): go on an empty space next to your Heart or one of your Mines. A new unit cannot act until your next turn.
- Move (1): a Raider goes up to 2 spaces, a Guard or Breaker 1. Each unit moves once a turn.
- Hit (1): remove an enemy piece next to the unit. Each unit hits once a turn.
Who can hit what
- Raider (triangle): Raiders, Breakers and Mines, and the Heart for 1 damage. It cannot hit anything standing next to an enemy Guard.
- Guard (square):
- Breaker (circle): anything. It destroys a Heart in one hit.
The Heart has 3 health. Tap any enemy unit to see what it can reach.